	// Zip from one place to another, firing spurts of bullets.


setSpeed 0
setAccel 0.05 limit 1
right 6 angle 195
straight below 0
setAccel -0.05 limit 0

fireBullet atPlayer all 75 75
fireBullet atPlayer all 175 175
fireBullet atPlayer all 275 275

straight frames 100


setAccel 0.05 limit 1

right 6 angle 75
straight frames 30
setAccel -0.05 limit 0

fireBullet atPlayer all 75 75
fireBullet atPlayer all 175 175
fireBullet atPlayer all 275 275

straight frames 100


setAccel 0.05 limit 1

right 9 angle 165
straight frames 30
setAccel -0.05 limit 0

fireBullet atPlayer all 75 75
fireBullet atPlayer all 175 175
fireBullet atPlayer all 275 275

straight frames 100


setAccel 0.05 limit 1

right 6 angle 90
straight below 40
setAccel -0.05 limit 0

straight frames 100


setAccel 0.05 limit 1

right 6 angle 15
straight wrapVert